ctf_lambdabunker

 

Lambda Bunker: Lambda Bunker was a challenge to remake. The original level was a part of the Half-Life game and then ported to Death Match. It had some obvious design flaws that needed to be fixed, and so they were. The goal was to bring Lambda Bunker to the Half-Life 2 death match, convey the HL2 theme, and still have the same if not better game play than the original. The level was faced with some interesting concepts, like how to make the new jump pad, which after a night with a fellow artist the vision became a reality. This level also made for Death Match was later ported to Capture The Flag as my first level for the mod.

The level had to be rethought in many aspects in order to even get the CTF game play mode to function properly. This level went through many iterations through out the CTF versions but a final one was chose with the most recent version of HL2CTF.